hi,
I'm using the SpriteMethodTest as a template for my game. After upgrading to Eclair(using HTC Legend) I'm experiencing real downgrading of the perfomance when using OpenGL.... Actual canvas rendering is faster!
Has anyone else seen this problem?
/Anders
I'm using the SpriteMethodTest as a template for my game. After upgrading to Eclair(using HTC Legend) I'm experiencing real downgrading of the perfomance when using OpenGL.... Actual canvas rendering is faster!
Has anyone else seen this problem?
/Anders