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Game dev graphics

Discussion in 'Android Development' started by 23tony, Aug 7, 2019.

  1. 23tony

    23tony Well-Known Member
    Thread Starter

    I'm wondering about working with graphics when developing games.

    So far, my only work with graphics has been importing an image for a splash screen. There hasn't been a lot of positioning I've had to deal with - which is what I'm wondering about. How do you position images for a game?

    Since you can't know the screen resolution, it seems that absolute positioning won't work. But constraint layout and relative layout don't seem like they would work for something like laying out tiles or moving an object around (i.e. Candy Crush and Breakout games). So is there a specific approach to doing this?

    Reference to tutorials would also be welcome.



  2. 23tony

    23tony Well-Known Member
    Thread Starter


    Anyone with any suggestions?

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