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Helicopter Game V4.1 (2/19/2011)

Discussion in 'Android Apps & Games' started by HGDev, Oct 24, 2010.

  1. HGDev

    HGDev Newbie
    Thread Starter

    [​IMG]

    Helicopter Game on Android Market

    Recent Changes:
    * gradient caves and walls
    * new title menu
    * new font
    * parallax backgrounds
    * new UI layout
    * new theme menu
    * helicopter tilting
    * improvements in performance
    * option for changing game quality

    Please try it out and let me know if you have any feedback/suggestions.
     



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  2. mike17

    mike17 Member

    ill go try it out now
     
    HGDev likes this.
  3. HGDev

    HGDev Newbie
    Thread Starter

    Great, thanks for your help! :D
     
  4. kjkiss

    kjkiss Newbie

  5. dguy

    dguy Android Expert

    Played it for a little while on my Droid X, works perfectly fine from what I can tell.
     
    HGDev likes this.
  6. mike17

    mike17 Member

    its a very good game no bugs for me on the droid incredible good job
     
    HGDev likes this.
  7. HGDev

    HGDev Newbie
    Thread Starter

    Great news! Thanks for trying it out. I would really appreciate it if you put a rating in the market also.
     
  8. mike17

    mike17 Member

    alright i put 5 stars
     
    HGDev likes this.
  9. Rushil92

    Rushil92 Lurker

    Could you provide me with the apk? I'll get friends to try it too.
     
  10. HGDev

    HGDev Newbie
    Thread Starter

    Its available on the android market to people in all countries I believe.

     
  11. cfc

    cfc Newbie

    downloaded, decent game just a bit hard to play compared to other versions

    and no force closes or problems on x10
     
    HGDev likes this.
  12. HGDev

    HGDev Newbie
    Thread Starter

    Cool, thanks for the feedback! Would you suggest making less walls come towards you, or is it just hard to control the helicopter?
     
  13. Rota

    Rota Android Enthusiast

    It runs fine on my Droid 1, but the cave walls kind of mess with my eyes as I'm playing. Maybe have the walls be solid rather than the little pipes that they are now?
     
    HGDev likes this.
  14. Aggie12

    Aggie12 Android Expert

    Download, played, commented and rated. very fun! The only bug I experienced was it took a few seconds after my first death for it to say tap to restart, about 3. After that twas smooth.
     
    HGDev likes this.
  15. Sam Voss

    Sam Voss Android Enthusiast

    is this different than the one in the Android App market? if they're the same game, worked flawless for me, if not, I'll check it out
     
    HGDev likes this.
  16. HGDev

    HGDev Newbie
    Thread Starter

    Thanks to everyone who is trying the game! I really appreciate your time and the comments you make on the market.

    I did that on purpose to let the helicopter parts time to disappear and get off screen. I agree with you that it might leave the player confused, and will try to implement a fix for the next release.


    Great suggestion... I will give the option of having a solid color in the next version.
     
  17. wabbitt1970

    wabbitt1970 Member

    I'm a developer too and I found that implementing android ACRA into your code works amazingly well at reporting any crashes that don't get sent to you automatically.

    On a crash, instead of the usual (annoying) force close dialogue it will automatically send you directly a logcat dump or any ANR problems. It's sent automatically and you can also leave a nice polite 'sorry' message.

    It worked amazingly well for me to iron out those small bugs that are device specific.

    Here it is <Google - ACRA>

    Very good and very easy to insert into your helicopter game.
     
    HGDev likes this.
  18. gallandof

    gallandof Android Expert

    giving it a shot, if its a good gam,e ill be sure to rate and leave small review in comments
     
  19. gallandof

    gallandof Android Expert

    ran fine with no issues on any difficulty for me, granted not my style of game but seems like a good game and better than the stadard ones.
     
    HGDev likes this.
  20. HGDev

    HGDev Newbie
    Thread Starter

    That sounds useful, I will take a look at it for the next implementation.

    Thanks for the rating and review!

    I think that people might be rating it one star because it opens into openfeint and they dont know how to get back to the game, so I added a note in the market hopefully it should clear up some confusions.
     
  21. HGDev

    HGDev Newbie
    Thread Starter

    I've added the suggestions that everyone made. Once again, thanks for all your contributions. Would really like to hear any more bugs or suggestions that should be fixed.
     
  22. Rota

    Rota Android Enthusiast

    Feels a lot smoother now. I'd say it's about perfect. Thanks!
     
    HGDev likes this.
  23. HGDev

    HGDev Newbie
    Thread Starter

    Someone just posted a comment

    Anyone else getting this problem? I can't seem to replicate it.
     
  24. Pushwall

    Pushwall Well-Known Member

    Nope. I just tested the game and it works great for me. I tried going through all the difficulties multiple times, Openfeint on and off, modern graphics on and off,...and no crashes. The only minor issue was the first death delay (first time running the game) already reported by Aggie12. I find the game responsive and smooth and fun! The only improvement I would want would be helicopter sounds and a spectacular crashing sound. Keep up the good work!
     
    HGDev likes this.
  25. nyydynasty

    nyydynasty Android Expert

    found a bug:
    i paused the game (pushed the menu button) and then tapped the screen to unpause, which worked but i coiuldn't control the heli. it just went straight down. And now the screen has two messages overlapping each other:

    TAP TO RESTART THE GAME

    and

    PAUSE (which appears underneath TAP TO RESTART....)

    If I push the menu button right now, the PAUSE disappears (and reappears if I keep pushing it), even though the game is over.



    EDIT:
    I just realized that you can always 'pause' the game even before the game starts. If I may make a suggestion:
    (1) allow players to only pause a game in progress (not a big deal though)
    (2) move the "pause" display on the screen down a bit because it appears underneath existing words on the screen (ie. "tap to restart the game" or "tap to start")
    (3) allow players to unpause the game by tapping on the screen, which only half works right now.
     
    HGDev likes this.
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