I switched gears from working on my roguelike game this past year and made a little casual/arcade hybrid game called Microchip Monsters. Launch a probe, let it bounce around and tap the screen to lay mines to blast virus enemies. Here's a gameplay video (weird Tron-inspired pinball??): Microchip Monsters - YouTube The game has two main modes: Stage Mode (unlock the next stage as you go) and being a roguelike fiend I couldn't resist throwing a procedurally generated mode in the game - Rogue Mode Here's the free version (has ads) and the full version with unlimited Rogue stages. Other indie devs may be interested in my port of libmodplug to handle the tracker music soundtrack. It's free and it's how I kept the size of the game down to less than 1.5MB. Give it a try!