Loving this game, I really miss the original, so this was awesome to find.
I am also stuck getting gold on the last three before dragons.
Harpies were easy when you have 8 Paladins!
I stopped using rangers because they always die in town.
Two dwarf towers next to each other can kill anything but 3 trolls, 3 in a triangle are immobile, but indestructible, as if they get damaged the dwarves head out to repair them.
Healers are stupid as they only follow the Paladins around! Ought to be with the wizards or rangers!
Sent the following email to the devs:
Love the game, loved the original. Some advice though...
1. Please update the AI a bit
a. Paladins walk past trolls killing the tax collector (an innocent).
b. Archers stand their ground when a pair of trolls charge up to him.
c. Wizards walk right up to trolls and try to attack from point blank range.
d. The deadwood trees don't register as enemies, even while they are walking right up to a hero, until they swing first. The heroes were hired to kill evil trees! They should be looking for them!
2. Where are the peasants on harpy feminists? All the huts are filled with harpies!
3. Dead heroes bodies should stay around longer! It is hard on a touch screen device to select them (especially in town, where there could be 2 guards, 2 trolls, a warrior or three, maybe some Paladins, a couple of buildings, and a dead wizard or ranger under the pile. Worse is when you are not watching that part of the map and have to navigate there, then try to select in that mess!) How about leaving the popup messages on screen longer and having a tap to select function? (Dead hero message opens, you touch it and it auto navigates to the body, selects the body, and opens the spells window)
4. Maybe some more help text, telling users what benefits they get of they upgrade or construct specific buildings.
5. Pinch to zoom, please!