I can't find any bloody information on this. So, does anyone know what the story is with Opengl 2.0 and android? I've read that the Droid and Nexus can support it, but i can't find whether it's actually been implemented or "activated". There are some games coming out soon with opengl2.0 support like speedforge extreme and raging thunder 2 - but i can't tell if motion blur etc is just for the iphone version, or android too. We'll never see iphone quality games on android if opengl2.0 doesn't get implemented or demo'd soon!