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Samsung Captivate Graphics Processor?

Discussion in 'Android Devices' started by acandia007, Jul 16, 2010.

  1. acandia007

    acandia007 Member
    Thread Starter
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    Jul 16, 2010
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    I would like to know which gpu is faster between the iphone and the captivate. I'm leaning towards the captivate and gonna try to get it tomorrow or saturday, but i also want a phone that could game.
    the iphone has some pretty cool games and i havn't seen some really fun ones on the captivate. just would like to know which has a better to gpu to game. i'm not expecting some crazy graphics cus i know there just phones, but just wanna know.
    Thanks
     

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  2. inku

    inku Member
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    Jul 15, 2010
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    The Captivate have a PowerVR SGX540 with 90 million triangles/sec and the iPhone 4 have a PowerVR SG535 with 28 million triangles/sec, samsung galaxy s phones have the fastest GPU right now.
    Getting short url...
     
  3. dsjr2006

    dsjr2006 Well-Known Member
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    The GPU in the iPhone is not known so there is only speculation as to what it actually has. Either way the Galaxy S phones such as the Captivate are going to be equal to or superior to the iPhone. The games available to take advantage is a whole different issue though.
     
  4. inku

    inku Member
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  5. pkulak

    pkulak Well-Known Member
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    If you wanna game, get the iPhone. Who cares about the hardware. There's like a million great games available for the iPhone and... I think... 2 for Android. I don't play games though, so it doesn't bother me. :D
     
  6. dsjr2006

    dsjr2006 Well-Known Member
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    Even better get an Android phone and an iPod Touch :)
     
    pkulak likes this.
  7. mesasone

    mesasone Well-Known Member
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    Jul 14, 2010
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    While the Captivate does appear to be packing some beastly hardware, developer support is another issue. Hopefully more game developers will hop on the Android train, though the situation is complicated greatly by the different various hardware configurations from multiple vendors vs standardized hardware on the iPhone being a known quantity.

    There's a video of the Galaxy S running a port of Quake 3 on youtube that is super impressive. Granted, Quake 3 is over a decade old now, but to have a phone running Q3 at maxed settings at it's native resolution and to be getting such impressive performance - there was no frames counter, but I would guess AT LEAST 40 FPS - really speaks well of the capabilities of the hardware.
     
  8. ChaoticKinesis

    ChaoticKinesis Well-Known Member
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    Jul 20, 2010
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    While the power of the graphics chip is a great thing for games and video, I'm wondering if perhaps they overdid it with the hardware at the expense of battery life. I suspect the GPU may well be the reason we are all seeing such horrible battery life. I wish they had provided an option to underclock it.
     
  9. dsjr2006

    dsjr2006 Well-Known Member
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    Mar 25, 2009
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    I think it might be that the screen is brighter than it needs to be even at the lowest setting and for some reason my phone is now showing that it was without a signal for 3% of the last 9 hours which is something I've never experienced at my house with another AT&T device. Supposedly Voice calls have now used 50% of my battery in 9h 18m, but with only 58 minutes of calls. lol. How does that equate to hours of talk time?
     
  10. KappaG9

    KappaG9 Well-Known Member
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    Jul 19, 2010
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    Gerogia
    awesome video. I can't wait for 2.2
     
  11. Baldilocks

    Baldilocks Well-Known Member
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    I think the biggest problem with this phone is all the TouchWiz add-ons. Software bugs galore.
     
  12. pkulak

    pkulak Well-Known Member
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    Dec 8, 2009
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    I agree. You can change the brightness all the way from bright as hell to really bright! I like to read in bed after my wife goes to sleep and it feels like this thing is burning out my corneas.
     

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