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Skycastle 3D (my first android game)

Discussion in 'Android Apps & Games' started by Kimstock, Sep 17, 2011.

  1. Kimstock

    Kimstock Newbie
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    Frelance GameDev/Artist
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  2. junkish

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  3. Kimstock

    Kimstock Newbie
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    Frelance GameDev/Artist
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    Thanks Junkish, I updated the post.
     
  4. NZtechfreak

    NZtechfreak Android Expert
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    Thanks for this, really nice looking little demo, installing now to take a gander :)
     
  5. Spartoi

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    Graphics looks amazing but it lags like crazy on my SGS2. Is this going to be an RPG or Action/Adventure game?
     
  6. NZtechfreak

    NZtechfreak Android Expert
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    Yep, lags like crazy on my Galaxy S II (frustrating to have Android's best GPU but some of the best graphical games aren't coded for it!). Will try will some different drivers via CF3D and see if performance can be tidied up a bit :) If any alternate drivers work better then I will also see how it looks with some added 4XAA on there...
     
  7. shaolin95

    shaolin95 Well-Known Member
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    cannot get passed the Unity logo on Galaxy S with CM7 gingerbread rom. :(
     
  8. Vanquished

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    Flawless on the EVO 3D which has a similar graphics chip to the PLAY (Adreno 220 vs. 205).

    Although it is just a demo, it would be nice to be able to explore the entire castle vs. the one room inside and that outside area it currently has. The jump feature is cool double tapping the right control stick, though jumping seems to be exagerated a bit (almost like you're on the moon).

    Some more sounds would be nice like footsteps as you walk/jump. The right control that you use too look around could use some tuning as well (seems a little slow). Maybe it's more realistic the way it is now; I'm just used to playing FPS games with a mouse sensitivity realtivity high (10-15) and being able to turn around as slow or as fast as I please.

    Good job though! I can't wait to see what else you have in the works.
     
  9. NZtechfreak

    NZtechfreak Android Expert
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    Definitely runs better on SGSII with either Tegra or Power VR plugins enabled.
     
  10. androidquake

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    Looks amazing, youre making the game all by yourself?
     
  11. Spartoi

    Spartoi Well-Known Member
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    Runs pretty smooth for me with the Qualcomm plugin.
     
  12. TheCompBoy

    TheCompBoy Android Enthusiast
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    Realy nice demo im downloading now..
     
  13. Kimstock

    Kimstock Newbie
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    Frelance GameDev/Artist
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    Hi, I apologise for the slow performance, I worked on it all night optimising it, try it again and let me know what its like now.

    @NZtechfreak - do you think its the way unity is coded? maybe the next release at the end of this month will fix things.

    @Spartoi - this is just a demo using all that I have learned in unity thus far, I haven't decided what my first proper game will be yet but I thought i'd release this with Ads and it might help pay off some of the licences I had to buy to make games for android.

    @androidquake - yes all by my self, although obviously I did use the Unity engine.
     
  14. TheCompBoy

    TheCompBoy Android Enthusiast
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    When u use the Unity what language are you writing in ? JavaScript?
     
  15. Kimstock

    Kimstock Newbie
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    Frelance GameDev/Artist
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    Yep, or a least unitys version of java script, there is some c# in there aswell for the ads. Most of it comes from examples included in unity and the unify wiki as well as other various forums/blogs around the internet. I'm what some people may refer to as a copy and paste coder.
     
  16. Shocky

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    Performance is not great and I don't think it's making any difference what plugin I use.
     
  17. No_u

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    Looks great, runs great on my Transformer but that ad bar is horrible.
     
  18. flukeSG2

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    I left a comment on the Market, this is an outstanding tech demo. I have a problem on my Xoom where the ad displays as a large white square in the upper center of my screen, it says there is an error displaying it for my device.

    I would very much love to see you open it up a bit more explore the entire map if possible, I'm not sure that it is or not.

    Fantastic job none the less!
     
  19. azure0434

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    The video looks exciting. I gonna playing it too.
     
  20. Shocky

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    That's not my experience, it runs but the performance is not great, controls are laggy so the framerate probably isnt very high and this is with the latest firmware.
     
  21. lion2

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    Runs silky smooth on my Evo 3D. Great job! Seeing this shows how a port of Elder Scrolls Oblivion would be possible on our phones.
     
  22. Spartoi

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    Its runs a lot better on the SGS2 with the Qualcomm plugin.
     
  23. Kimstock

    Kimstock Newbie
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    Hi, thanks for the feedback, I guess different people have different opinions of what framerate/lag is acceptable.
    Thanks to those of you who commented on the android market, the first one I received was a bit negative but since then its been fairly positive.
    About the ad bar, it is a bit horrible isn't it, I'll do somthing about that soon, i'm not sure what exactly, probably have it come up for a few seconds and then go away, or something along those lines.
    I can see a few more ways to improve performance so I think i'll do one more update with the ad fix as well before moving onto my next game. Cheers.
     
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  24. bmjohnstone

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    Kim, love the Skycastles demo and would like to get in touch directly. I have sent you an email on here but I am not sure how efficient the system is on here.

    Please get in touch as I have a possible proposition for you that might be of interest.

    Regards, BMJ
     
  25. dogbertus

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    I know this one's kind of died down but I just checked out the app and have to say those are the best graphics I've seen yet on an android game. Gorgeous. Ran 100% smooth on my Inspire. Ads are a bit much but it's easy enough to get rid of them with the wi-fi toggle.
     

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