1. Are you ready for the Galaxy S20? Here is everything we know so far!

Trouble walking in Google Carboard App on Unity

Discussion in 'Android Help' started by Ponter Lonvick, Feb 1, 2016.

  1. Ponter Lonvick

    Thread Starter

    I have a unity VR scene that I am trying to turn into an app. I have imported the cardboard SDK and have been able to set up the app so that you can look around in virtual space, but am having trouble with walking around. I imported the C# Character Motor and FPS scripts to the cardboard head in the hierarchy. However, when I run the app in the simulator, I can not walk around with the WASD keys. I can still use alt key and cursor to look around. Does anyone know what is going on? Is there a better way to do this? Also, once I get this to work, what is the best way to approach auto walk so that the camera will go where ever the user looks?

    I do not know if this is relevant, but I do not have a character. It is a First Person View and I want the camera to do the walking.

    1. Download the Forums for Android™ app!



Share This Page