Well, you'd still be limited by the iPhone.
Like I said, all the platforms have their limitations. The iPhone's limitations are magnified x 10 because right now they are the top dog, enemy number 1. The iPhone platform does have its problems, and one of them is the culture at Apple. The total dominance Apple wants over the platform is good and bad, the bad being it very well could end up taking the same role it has in the PC market- a niche player.
Android is hyped up as the next great thing, it's the new mobile hope so people don't really see the problems with the platform. Which is a bad thing- buy into the Android hype and you hurt the platform by not realizing what needs improving.
I'm not sure how apps limit it. Apps are all about customizing the phone so it works for you, your way.
Totally agree and my iPhone works for me, my way. I have apps for work that aren't on Android yet. I have games that I can play that aren't on Android yet. And this is the main reason why I returned the droid and kept the iPhone.
The open source nature means you can make apps that google's going to make, and maybe outdo them at their own game, apps like shopsavvy that let you use your camera as a barcode scanner. Every app commercial I see for the iPhone shows either the EXACT SAME app that's available for Android, or something that 3 other apps do on Android.
I've said it before, and I'm gonna say it again: open source does not equal greatness and does not equal lousy product. It's just a means to an end.
Between the two platforms, most apps are the same more or less- pdf readers, weather apps, tip calculators, NY times, pandora, flixster, banking apps, shopsaavy, etc.. With my droid I had most of the apps that were on my iPhone and had most of the functionality within a few minutes.
So what differentiates Android vs. iPhone OS in terms of apps?
IMO, Android has the better Google apps and widgets (which rock- terribly miss them). The iPhone has better 3rd party software, especially in games. This is where space counts- Doom resurrection, the EA sports games, etc. I'm sure these games can be easily ported over to Android except... how much memory the the droid have for apps? 256MB. These games run anywhere between 50-100MB. From my understanding, Google does not want apps on the SD card for security reasons. Fine. Um... HTC, Motorola? How about putting in like GBs of memory? Even if you are not a gamer, it still limits you. I have an few apps for work- 30MB, 20MB, 7MB, 3MB. That's 60MB, which then leaves me 196MB on a droid. Still plenty, but throw in a few games and... oooh... I'm done for.
Android needs to beef up memory and its selection of apps. Do that and I'll switch. For now, I'm waiting on the sidelines. And I hate the task killer... it's annoying. Shouldn't Android manage that for me? The Droid is pretty sweet though, especially the screen. And I would have gotten a killer deal on the monthly fees- I have a verizon account on a family plan, and work nets me a 20% discount. Anyways, I'm loving the iPhone now and I'm looking forward to the next iPhone, the Xperia 10, and whetever is the pipeline. All this stuff is cool!