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Commanders,

We will soon be releasing update 1.60.68 for 2112TD.

NEW

- Cloud save support (Android)

CHANGES

- Balancing improvements
- Call wave early balancing providing more player control of difficulty and pace
- Reduced HUD size
- Gatling gun range slightly increased
- Reduced gatling gun firing audio volume

FIXES

- Fortification wall would sometimes not correctly raise and get stuck
- Display correct reduced tower upgrade cost
- Fix HUD health display (Mandarin Chinese Only)
- Fix rare issue where charged fortification wall / charged attack could not be deployed
- "Massive unknown organic signal" audio triggers correctly for all boss enemies
- Other minor fixes and optimisations
- "Massive unknown organic signal" audio triggers correctly for all boss enemies
- Killing the mega fleshwing did not trigger all other enemies to terminate

As always we thank you for your feedback.

Good luck and have fun!
 
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Internal testing of the upcoming expansion maps is now in the final stages!

If you'd like to join us during the beta and provide feedback on upcoming #2112td content you can sign up to gain early access:

https://refinerygames.com/

Simply sign up to the Refinery mailing list.

First up will be the Phobos Relay Outpost.

PHOBOS-4.png
 
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Commanders,

The Phobos update is now live!

Flesh spawn forces still linger and must be eradicated if communication is to be re-established with the outer colonies.
  • New map – Phobos Communications Outpost
  • New exalted commander upgrades
  • Increase commander experience level cap to 70
  • New achievements
  • Bug fixes and performance improvements
As always thank you for your continued feedback.

Good luck and have fun!
 
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Commanders,

The Deimos update will be releasing soon on all platforms.

bt0s8rtrz95a1.png


Take the fight to another moon of Mars where you will need to defend a critical communications structure against the invaders.

- New mission (Deimos communications outpost)
- Experience level cap increased to 100
- New exalted commander upgrades
- New achievements
- Achievements XP awards
- Pluto observatory map expanded (cosmetic)
- Fixes and optimisations

As always thank you for your continued feedback.

Good luck and have fun!
 
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Commanders,

The Return to Mars update will soon be releasing on Android (1.95.86).

Return_to_Mars_Part1_1.jpg


Take the fight back to the terraforming plant and protect this structure at all costs from the invaders.

NEW
  • Mission – Return to Mars
  • Survival mode exclusive tower upgrades
  • Burning visual effects added to Earth’s Defense Platform mission
  • Improved drone shield shader effects
  • 6 achievements
BALANCING (MISSIONS)
  • Mega Fleshwing boss now approaches the command centre from the rear so nearby towers can better target it
  • Starting credits on Neptune Prison increased from 480 to 500 (Normal mode)
  • Starting credits on Uranus increased from 530 to 540 (Normal mode)
  • Starting credits on Carrier departure increased from 645 to 665 (Normal mode)
  • Starting credits on Asteroid Mining increased from 1020 to 1035 (Nightmare mode)
BALANCING (TURRETS)
  • Gatling gun base / charged attack damage increased slightly against all armor types
  • Uranium artillery base / charged attack increased a slightly against weak / tough armor
  • Napalm charged attack pool duration extended from 8 to 12 seconds
  • Machine gun rocket pods now fire an additional 2 rocket volleys when the charged attack is activated
OTHER CHANGES
  • The tactical drone now unlocks automatically at experience level 5 without the need for tech points
  • Reduced the gatling gun firing audio sample volume
  • Tactical drone damage bonus increased from 30% to 100%
  • Splash screen now scales correctly across all devices
  • Game version added to the bottom right of the launch menu
FIXES
  • Plasma turret level 3 charge visuals
  • Other minor fixes
As always, thank you for your continued feedback.

Good luck and have fun!
 
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