i have completed my app for the 320x480 size and i don't give two cents about dpi or density, but i want this to work on the larger formats to and i have new artwork for those resolutions for my entire app. Is there an elegant way to set up my xml layouts and artwork around resolution only? In other words a "normal" screen size could be 320x480 or it could also be 400x800 or 400x856 depending on the dpi. I guess what i want to know is if i can do this
res/layout-small-mdpi/my_layout.xml
where it specifically applies to only small normal screens with medium density?
Also, how to i account for the 800 vs 854 height difference when clearly xml identifiers won't tell these two apart? My app does not use a lot of relative layout components as it is very heavy on the sprites which obviously have fixed 2D dimensions
Any direction or advice would be great.
res/layout-small-mdpi/my_layout.xml
where it specifically applies to only small normal screens with medium density?
Also, how to i account for the 800 vs 854 height difference when clearly xml identifiers won't tell these two apart? My app does not use a lot of relative layout components as it is very heavy on the sprites which obviously have fixed 2D dimensions
Any direction or advice would be great.