The Gameloft games aren't on the market. You have to get them from the Gameloft site. And yes you can benefit from researching to solve your problems. I don't see the problem with that. Are solutions supposed to magically appear for you? NO! Thats why we have these great communities like Android Forums. Sometimes all you have to do is ask(not rant), and your problems are solved. Good luck, but it sounds like you just want an iphone.
You do make valid points about the market but you can't expect it to be as good as apples app store yet. But it'll continue to get better over time.
I agree with you. The problem isn't that there aren't any workarounds for Android, its that the OP is teetering between iOS experience and Android. Like others have said, iphones are for iphone people due to their media centric abilities and app store, and then there's Android.
No offense to the OP, but it sounds like you want the accessibility and friendly UI / OS of Apple and are trying to justify why it doesn't exist on Android. More research, less whining.
Bottom line is that because of Android's nature I can do 100 times more than I can do with an iPhone, even when unrooted. To a degree, you can't rush a platform to "be" like another one. There are reasons differences between the two exist, and each will borrow from the other as necessary but not everything will be seamlessly ported to other OS's - for legal reasons if nothing else.
Another thing you need to firmly grasp is that Android has come further along than any OS in mobile history in short order.
To say that Android is not advancing is foolish. Don't get me wrong, I agree the marketplace needs work and there are some bugs that need immediate attention from Android, but by and large Google has a whole lot more on their plate than Apple has ever had.
A quick review of fragmentation also debunks the myth that there are no Android games. Fragmentation exists partly on Google's lack of aforethought to reign in hardware specs that equate to the Android Experience, and as such the quantity of quality games suffer. This relates to the many options phone wise, that we have with Android.
The same exists between different Windows machines and even Mac; not all games are playable with the best experience on all machines.
Developers have an overwhelming number of hurdles - some in place by Google, some hardware dependent, so it is no surprise that the latest and greatest games don't make it to Android immediately and for every phone.
I agree though that big names such as Netflix, Skype, and Facebook need to get it together with their app development though but I know for a fact the same developer hurdles that plague small companies also plague Fortune 500 companies when it comes to Android. That's just the way it is right now, so you are right in hoping that Gingerbread alleviates this a bit.
There's a method to my mayhem and it's not to start a war, just show that there are two sides to every coin. And multiple sides to Android. iOS is just iOS. You get Apple's way and that's it. Even for the average user this is starting to become sickening - even after you consider your Proxy benefits.