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Apps Where do I add another sound ?

Mikeyfire

Lurker
Nov 8, 2010
3
0
I have the following code that plays a sound file located in my raw folder ...where do I insert the code to add a second sound file ...Thanks



import java.util.HashMap;

import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;

public class SoundManager {

private SoundPool mSoundPool;
private HashMap<Integer, Integer> mSoundPoolMap;
private AudioManager mAudioManager;
private Context mContext;

public SoundManager() {

}

public void initSounds(Context theContext) {
mContext = theContext;
mSoundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
mSoundPoolMap = new HashMap<Integer, Integer>();
mAudioManager = (AudioManager) mContext
.getSystemService(Context.AUDIO_SERVICE);
}

public void addSound(int Index, int SoundID) {
mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1));


}

public void playSound(int index) {

int streamVolume = mAudioManager
.getStreamVolume(AudioManager.STREAM_MUSIC);
mSoundPool.play(mSoundPoolMap.get(index), streamVolume, streamVolume,
1, 0, 1f);
}

public void playLoopedSound(int index) {

int streamVolume = mAudioManager
.getStreamVolume(AudioManager.STREAM_MUSIC);
mSoundPool.play(mSoundPoolMap.get(index), streamVolume, streamVolume,
1, -1, 1f);
}

}


@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.question1);
mSoundManager = new SoundManager();
mSoundManager.initSounds(getBaseContext());
mSoundManager.addSound(1, R.raw.magnum);
 

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