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Ps2 Emulator for Android

Er? Current PCs can far, far exceed PS2 games' performance. The Xperia Play exceeds it's performance. The PS2 was 300Mhz with 32MB RAM, granted these can't be directly compared but my 1Ghz 576MB RAM HTC Desire is much faster.

If you're thinking of PS3 games then PCs are tested a lot more but still exceed it. Poorly ported games can suffer performance problems but they are trying to do more than just run a direct copy. For example, I'd run them at 1900x1200 whereas the PS3 runs at 1280x720 or less (even if it claims to be 1080p, it's usually 720p at most).

I think there were emulators, but Sony lawyered them away so their PlayStation certified thing wouldn't have competition. I'm not sure how/where you get the actual games anyway.
 
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Er? Current PCs can far, far exceed PS2 games' performance. The Xperia Play exceeds it's performance. The PS2 was 300Mhz with 32MB RAM, granted these can't be directly compared but my 1Ghz 576MB RAM HTC Desire is much faster.
I think there were emulators, but Sony lawyered them away so their PlayStation certified thing wouldn't have competition. I'm not sure how/where you get the actual games anyway.

To emulate another system you need like 10-20x times higher performance. So, now not any PC can decently emulate PS2, and phones just CAN'T do that. Remember, even PSX emulators on Android are far from perfection right now.
 
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Emulators on phones will always be a few generations behind current systems. Once a company stops making money from their games they are less likely to sue rom hosting sites which still drive emulator development. Specs are always going to need to be higher on the emulator hosting device as the original system was made for ever purpose of running the games the hosting device wasn't. 10-20x higher is a but of as stretch however. We will see ps2 emulators at some point. They will work, but sony will be selling the ps4 or ps5 in stores
 
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You pulled that 10-20x straight out of your ass, didn't you?

Yeah, something like that, lol. I remember that i've read about 10x somewhere, and added another 10x just to be sure :)
This is not very far from the truth, however - i've never been able to emulate PS2 with good graphics and in fullspeed on my PC (quite old, but it is 10x times more powerfull then PS2, i suppose).
 
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To emulate another system you need like 10-20x times higher performance. So, now not any PC can decently emulate PS2, and phones just CAN'T do that. Remember, even PSX emulators on Android are far from perfection right now.

Not sure where you are getting your information however modern PCs can easily emulate the PS2, PS2 emulators have been around a few years already.

I've run quite a few PS2 games on my PC and they run fantastic, higher resolution with FSAA, they look good considering their age and run at a much higher framerate than the PS2, glitch free I might add.

It really depends on what your emulating and how efficient the emulator is, but yes you oftern need many times the processing power to order to emulate consoles and handhelds at an acceptable framerate.
 
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A hell of a lot of you are missing a key ideal.

A CELLPHONE IS NOT A PC.

Sure, its hard to emulate console systems on the PC, but there is a reason for that, a PC is made up of VERY different parts.

Now my personal PC back when I ran ps1 emulators, was an AMD 4400 (2.2ghz dual core socket 939) with 2Gb of ram and an ATI 1950gt 1gb. It barely ran the ps1 emulator and could barely get any game to work (let alone the easy ones).

Now, my cellphone is the new Droid Charge by Samsung. I have run a few games, and with NO hick-ups, and yet its a measly 1ghz phone single core with a graphics card that could never compare to the 1950gt 1Gb. I have played gran turismo 1 and 2, chrono cross, and final fantasy 7 and 9. Each played with no problem (each needing their own tweaks of course).

So far, that's 1 less core, 1.2ghz less, and a much slower graphics card, and yet possible?

The truth is that cellphones share more in common with consoles then a PC does, which is what makes the cellphone such a great emulator. PlayStation is now making games for cellphones for their new Sony phones, and yet the only difference is the new playstion phone will have android 3.0 and the adreno 205 gpu. The nexus S has the same gpu, meaning you can bet on the nexus being able to do PlayStation as well (with a android 3.0 upgrade of course and hopefully touch controls).

PS2 emulation is possible, the question is, a coder to do it (I sure as hell cannot code) and of course growing hardware (with which each phone has something new to offer). It wont be long before we have ps2 or even ps3 quality games on our phones (especially since technology advancement is growing quicker and quicker).

Stop saying nay, until someone tries, its not impossible, just improbable.
 
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Yet the only difference is the new playstion phone will have android 3.0 and the adreno 205 gpu. The nexus S has the same gpu, meaning you can bet on the nexus being able to do PlayStation as well (with a android 3.0 upgrade of course and hopefully touch controls).

You have any links for the this new PS phone? And the Nexus S has a PowerVR SGX 540 gpu (the same one thats in your Charge).
 
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You have any links for the this new PS phone? And the Nexus S has a PowerVR SGX 540 gpu (the same one thats in your Charge).

I think he's talking about the new Sony Tablets running Honeycomb on them, not a new phone, since phones won't be running honeycomb. the Sony S1 and S2 are the tablets in question.

I still want someone to take a crack at a Wii emulator for the latest gen of phones and tablets. Surely dual 1ghz + cores can handle Dolphin. Heck, it's even on Linux already, thats gotta make it easier to move to android right?! xD ha
 
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You pulled that 10-20x straight out of your ass, didn't you?

Actually as a rule of thumb that goes back to the old school mod days. A general rule of thumb was you needed at least ten times the processing power to emulate a console because a console uses hardware to run a program while an emulator use software.... wait for it... to emulate the hardware of the original console needing a lot more processing power and memory to accomplish this. but processing power really means processor and memory, not just ghz on a chip.
 
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A hell of a lot of you are missing a key ideal.

A CELLPHONE IS NOT A PC.

Sure, its hard to emulate console systems on the PC, but there is a reason for that, a PC is made up of VERY different parts.

Now my personal PC back when I ran ps1 emulators, was an AMD 4400 (2.2ghz dual core socket 939) with 2Gb of ram and an ATI 1950gt 1gb. It barely ran the ps1 emulator and could barely get any game to work (let alone the easy ones).

Now, my cellphone is the new Droid Charge by Samsung. I have run a few games, and with NO hick-ups, and yet its a measly 1ghz phone single core with a graphics card that could never compare to the 1950gt 1Gb. I have played gran turismo 1 and 2, chrono cross, and final fantasy 7 and 9. Each played with no problem (each needing their own tweaks of course).

So far, that's 1 less core, 1.2ghz less, and a much slower graphics card, and yet possible?

The truth is that cellphones share more in common with consoles then a PC does, which is what makes the cellphone such a great emulator. PlayStation is now making games for cellphones for their new Sony phones, and yet the only difference is the new playstion phone will have android 3.0 and the adreno 205 gpu. The nexus S has the same gpu, meaning you can bet on the nexus being able to do PlayStation as well (with a android 3.0 upgrade of course and hopefully touch controls).

PS2 emulation is possible, the question is, a coder to do it (I sure as hell cannot code) and of course growing hardware (with which each phone has something new to offer). It wont be long before we have ps2 or even ps3 quality games on our phones (especially since technology advancement is growing quicker and quicker).

Stop saying nay, until someone tries, its not impossible, just improbable.
That's a load of hogwash. While a cellphone certainly isn't a PC, they're also nothing like the consoles we're proposing they attempt to emulate, save perhaps for a mobile ARM-based device like the GBA or whatever. Most consoles are just as different from phone hardware as they are from PC hardware. The PS2 contained a custom CPU developed by Toshiba and Sony called the Emotion Engine. The Gamecube and Wii use a PowerPC IBM processor. N64 and PSP use MIPS based CPU's. Etc. Smartphones generally use ARM based processors (single core or dual core Tegra devices). Emulating another system's processor on an entirely different type of CPU architecture is very tricky and difficult. Hence why it takes so much more power for either PC's OR phones to play older games. An ARM based phone is not really any closer to any particular console than a PC would be (unless that console you're emulating also used an ARM processor). This is also not factoring in the different sorts of GPU's or memory either (or any other hardware specs that might happen to be quite different from anything else out there)

If you tried to run a PS1 emulator on a dual core AMD processor and couldn't get any games to run decently, you're doing it wrong. It's not the emulator's fault, nor a general PC's fault either. You either misconfigured something or your PC is messed up. I had an old Pentium III 1.2ghz (single core) laptop with a 16MB Radeon mobile (and 512MB old ram) that could run any PS1 game full speed that i threw at it. Configured correctly, EPSXE or PSXfin (the two best PS1 emulators) ran pretty much any game perfectly on that old laptop. At pretty high resolution as well (much higher than PS1). The PS1 was not an extremely powerful system, compared to a fast and very complex machine like the PS2 (PCSX2 incidentally still has many games that don't run on it, and is still difficult to get running at full speed even on fast computers).

It's easy to misconfigure a PC or a PC emulator and cause it to glitch up or slow down. Phones and emulators for phones are most often pre-configured in a way that they'll perform as they're intended with little effort on the user's part. Had you configured your emulator properly, there's no doubt you'd be able to play the majority of PS1 games on that PC of yours, unless the PC was messed up in some way. I've played the most intensive PS1 games on a PC much less powerful than yours with no issues whatsoever. There's just a ton of variables when it comes to individual PC's and configurations that can mess with speed.

I cannot see PS2 emulation functioning properly on any currently available cell phones, regardless of how decent the programmer is. Perhaps there's a chance that the next gen Kal El processor might be able to handle PS2 emulation slowly or so, but we'll see. As it stands, the current PS1 and N64 emulators out presently are not up to snuff with their PC counterparts, even with their talented programmers and the power of the newer Tegra processors. I don't see how PS2 would be anywhere near as lucky, considering the power. The processor in the PS2 is very complex to emulate. That's why even modern PC's, despite their powerful hardware architecture, still have issues running some PS2 games. You're heavily underestimating the extreme difference in power between the PS1 and PS2. The PS2 is many times more powerful and complex. Phones of today can tackle PS1 emulation well enough, but so can a PC from around the year 2000. Try running a PS2 emulator on that same PC from 2000 though, you'll be lucky if you can even get your games to boot at all. If you can, the games will play at less than 1 frame per second and you'll be lucky if any graphics show up at all. A similar thing would happen on a modern regular phone.
 
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