• After 15+ years, we've made a big change: Android Forums is now Early Bird Club. Learn more here.

Apps Getting a pixel-art game to look right.

Muqali

Lurker
Jun 20, 2014
6
0
Hello all.

I am creating a game that uses 16x16 tiles.

I want the height of the phone to use 20 tiles.

This means I am stretching 320 pixels to correspond with the height of any given phone.

My question is: If the phone's height in pixels is not divisible by 320 (ie, mine is 720), is there any way to get the tiles to look as good as they would if was? If not, how do you other perfectionists handle this type of issue to match the majority of phones?

Thanks!
 

BEST TECH IN 2023

We've been tracking upcoming products and ranking the best tech since 2007. Thanks for trusting our opinion: we get rewarded through affiliate links that earn us a commission and we invite you to learn more about us.

Smartphones