HI,
I have a problem with my htc desire...
When i try to display a transparent object it doesn't work and i'm getting a completely visible one. But if i do the same with the emulator everything works fine...
I am useing openGL for the visualisation:
gl.glEnable(GL11.GL_BLEND);
gl.glBlendFunc(GL11.GL_SRC0_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA);
gl.glColor4f(1, 0.2f, 0, 0.7f);
gl.glEnableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
gl.glVertexPointer(3, GL11.GL_FLOAT, 0, vertices);
gl.glDrawArrays(GL11.GL_TRIANGLES, 0, 3);
someone has an idea??
I have a problem with my htc desire...
When i try to display a transparent object it doesn't work and i'm getting a completely visible one. But if i do the same with the emulator everything works fine...
I am useing openGL for the visualisation:
gl.glEnable(GL11.GL_BLEND);
gl.glBlendFunc(GL11.GL_SRC0_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA);
gl.glColor4f(1, 0.2f, 0, 0.7f);
gl.glEnableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
gl.glVertexPointer(3, GL11.GL_FLOAT, 0, vertices);
gl.glDrawArrays(GL11.GL_TRIANGLES, 0, 3);
someone has an idea??