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Phandroid Mascot in 3D

Discussion in 'Android Devices' started by fonefreak, Apr 4, 2011.

  1. fonefreak

    fonefreak Well-Known Member
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    I started teaching a new class in 3D graphics and chose to model the Android mascot for the first project as shown here. The character is fully animatable - you can now create your own animations, like the one in the Sprint television ads. If you want the Cinema 4D file (in native .c4d), drop me a PM. I can also output the file as Wavefront .obj or 3D Studio .3ds format.
    [​IMG]

    If the image doesn't show, go here:

    http://s1081.photobucket.com/albums/j343/fonefreke/?action=view&current=phandroidready.jpg
    [​IMG]
     

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  2. mazz0310

    mazz0310 Android Enthusiast
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    Very cool.

    Where are you teaching?
     
  3. fonefreak

    fonefreak Well-Known Member
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    Private college in Erie, PA.

    How do I embed an image in my message so everyone can see it without going to photobucket? I tried the Insert image button above but that didn't work.
     
  4. mazz0310

    mazz0310 Android Enthusiast
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    fonefreak likes this.
  5. fonefreak

    fonefreak Well-Known Member
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    Great! Thanks mazz!
     
  6. bigbadwulff

    bigbadwulff Android Expert
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    You can make a 3D thingamajig but can't post a picture on a Discussion Board? :)
     
  7. foo

    foo Android Enthusiast
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    lol. ya i was thinking the same thing too (don't take that personally fonefreak). we always forget how many fields there are in IT. i know some of the smartest programmers who don't know jack shit about hardware...& vice versa...(<-for an ex) :cool:
     
  8. fonefreak

    fonefreak Well-Known Member
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    That's the trouble with shortcuts. Using shortcuts does not teach you the mechanics of how something works. If I click the Insert Image button and a picture is inserted for me, I am not learning the HTML code for image placement in a message. Nor do I need to unless I come across an instance (like here) where it would be helpful to know the coding.

    On the other hand, I could tell you that in order to make the half sphere head for Phanny you take a sphere and a cube of the same dimensions and enclose both in a Boolean object container using the A subtract B argument. Same goes for the "eyes" - those are actually cylinders enclosed in a subtract Boolean container. But it's much easier just to click a button on a toolbar.
     

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