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Afrpfg

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[Hide]I would really like luck based skills for will power.instead of magic unification.
however, the major problem with choosing an android is the automatic will power set to 3

so instead, both humans and androids can have body 〓3 and androids have intel and charm while humans have agility and strength defaults [/Hide]
 
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[Hide]I would really like luck based skills for will power.instead of magic unification
however, the major problem with choosing an android is the automatic will power set to 3
so instead, both humans and androids can have body 〓3 and androids have intel and charm while humans have agility and strength defaults [/Hide]
I like that.

Are revolvers/pistols usable in melee (i.e. no minimum range)?
 
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[Hide]revolvers can be shot point blank you can also pistol whip

Going to add a luck divine magic skill and drop the base attribute for android willpower to 0 and human body to 0, I will add 3 to the pool of points to distribute to keep the total points the same, you feel free to amend your characters if you need.
[/spoiler]
 
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[Hide]revolvers can be shot point blank you can also pistol whip

Going to add a luck divine magic skill and drop the base attribute for android willpower to 0 and human body to 0, I will add 3 to the pool of points to distribute to keep the total points the same, you feel free to amend your characters if you need.
You mean luck like a Willpower skill, or as a spell school?
[/spoiler]
 
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Spell school but I think I am going to revise to allow Androids to use divine if they take a divine universal skill that will allow the option for an arcane/divine character. The castor can use the luck spell on anyone's previous action (player's last post) just quote and type luck.

I am wondering how rolls are going to work. I think thinking each player declares their actions I provide difficulty and the next post by that player will be the roll otherwise I could just decide pass/fail by looking at post ID not that I would but I want it to be fair.

One last clarification in this post, spells per day are game day not real life day ;) I am sure someone would eventually get that mixed up.
 
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Spell school but I think I am going to revise to allow Androids to use divine if they take a divine universal skill that will allow the option for an arcane/divine character. The castor can use the luck spell on anyone's previous action (player's last post) just quote and type luck.

I am wondering how rolls are going to work. I think thinking each player declares their actions I provide difficulty and the next post by that player will be the roll otherwise I could just decide pass/fail by looking at post ID not that I would but I want it to be fair.

One last clarification in this post, spells per day are game day not real life day ;) I am sure someone would eventually get that mixed up.

Great, I get to redo my character yet again! LOL!

We going to see if a kind mod will delete a bunch of these posts (after the Character sheets) when the time comes?
 
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Broad vs narrow skills
Broad skills will be useful for more general checks but will not help lower difficulty say you are trying to root your phone you have a broad skill (hacking) it may be a difficulty 10 if you have a narrow skill (rooting) it may be a difficulty 5. This being said if you are trying to hack into EarlyMon's blackmail pictures folder on his hard drive the hacking skill will help while your rooting skill would be useless
 
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Name: H.T.C.(highly technical computer)

Race: Awesome Android :D

Description: The best andriod ever made, although some could debate that. Smart, fast, and specializes in magic. Shy, but even so can help out and have a good time. Is good with electronics and can hack and program.

HP: 28

AC: 9

S:2
A:5
B:4
C:3
I:6
W:4

Primary Skill: Intelligence

Combat Skills: Edged, brawling, boxing, Projectiles, Full Auto, Demolitions

Non-Combat Skills: Climbing, jumping, performance, hacking, programming, magic(conjuring fire)

Items:
-Weapons: PRG (Ammo:290)

-Misc: Oil, Ramen (30 Boxes), Water (3 Gallons), Rechargable Battery, Solar Charger, Nightvision Goggles

-Armor:

-Usefull: Undo button(can be used to cancel a previous action within a turn given the GM has not yet posted about said action)

PP:70

GC:31
 
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@marc
Strength is physical strength it would affect how hard you punch, or if you can knock down a door with brute force.
Agility affects your ability to dodge attacks as well as ranged attacks
Body is health of your character and any natural armor
Charisma is your personal effect on others, it would affect trying to charm other
Intelligence is book smarts and basis for arcane magic
Willpower is the basis for divine magic as well as your ability to resist temptation
 
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Attributes
Strength is physical strength it would affect how hard you punch, or if you can knock down a door with brute force.
Agility affects your ability to dodge attacks as well as ranged attacks
Body is health of your character and any natural armor
Charisma is your personal effect on others, it would affect trying to charm other
Intelligence is book smarts and basis for arcane magic
Willpower is the basis for divine magic as well as your ability to resist temptation


EDIT: Wow, I was daleked yet again...
 
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@marc
[Hide]slight errata marc ,
Your hp is 28 (4x(charisma+body))
And androids don't need magic skills for arcane magic
Plus you can have only 12 skills (2xprimary skill)
If you want to do divine magic ,you need an extra skill point and it needs to be upgraded as is.
By your charcter profile ,you are more suited as non magical human like 9to5...
[/spoiler]
 
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[Hide]
No and yes
Androids are natural arcane magicians and they can have basic spells without using skill point.
However if they have to be divine magicians ,
I mean they need divine magic skill.

Humans can use either arcane or divine magic.
But they need to use arcane magic skill

Arcane needs intel ,five and above
Divine requires will power five and above .

[/spoiler]
 
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Name: Zach
Race: Non magical human

S:7
A:5
B:6
C:4
I:4
W:1
HP:40
AC:10

Description:
His name is Zach. He used to live in an underground bunker known as a vault.
Life in the vault was grand. No trouble. No worries. Until one day, He was framed for the murder of somebody. And thus, was exiled from his own home. Exiled, betrayed, and all alone he decided to venture out to the world. But he swore, that one day he would go back to the vault and he would set things right and bring the person responsible to justest. He would hope that one day, he would make new friends and adventure together.

Primary skill: Strength
Combat skills:
Pistols
Rifles
Brawling
Boxing
Full-auto

Non-Combatant skills:
Climbing
Running
Jumping
Lock pick
Negotiation
Hacking
 
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