RiverOfIce, I am not arguing the fact the responsiveness improvement is somewhat responsible for the overall improvement, merely that the increased FPS is discernable by the human eye.
The way it has always been explained to me is the Hz rate is the native refresh rate of the screen and FPS is the number of frames drawn per second by the video processor which can't effectively exceed the native refresh rate of the screen. The way a monitor works is by re-drawing everything on the screen repeatedly, either by progressive scan or interlaced methods, and the more times this is done the smoother it will be.
Any increase in FPS is detectable by the human eye as far as current technology goes except for the few plasma screens running at 600HZ, that may be a little extreme. In fact, one of the next generation HD systems in the pipeline can actually draw 1,000,000 frames per second! Unfortunately, current broadcast and storage technology can't support it. Talk about a whole new meaning to the term slow motion.
The way it has always been explained to me is the Hz rate is the native refresh rate of the screen and FPS is the number of frames drawn per second by the video processor which can't effectively exceed the native refresh rate of the screen. The way a monitor works is by re-drawing everything on the screen repeatedly, either by progressive scan or interlaced methods, and the more times this is done the smoother it will be.
Any increase in FPS is detectable by the human eye as far as current technology goes except for the few plasma screens running at 600HZ, that may be a little extreme. In fact, one of the next generation HD systems in the pipeline can actually draw 1,000,000 frames per second! Unfortunately, current broadcast and storage technology can't support it. Talk about a whole new meaning to the term slow motion.
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