Hi, I'm new to Android world and I got a problem when I try to upload my first game which is 350 MB to Google Play Console. I have searched for many days but I still have no idea what is the right way to handle it. It seems like Dynamic Delivery is the best solution for me so I follow the official documentations and split my game resources into three install-time dynamic delivery modules to keep each one of them is bellow 150 MB. Before uploading aab file, I use command "bundletool build-apks --bundle xxx.aab --output=xxx.apks" to double-check all the output apk files no exceeding 150 MB. However, I still got error message telling me there could be one or more auto-generated multi-APKs exceeds the maximum allowed size of 150 MB. The full error message is like below.
There are many apps' size over the the maximum allowed size on the Play Store and I just wonder why I can't upload my game like them. What is the proper way to handle an app exceeding the maximum allowed size? Thanks.
One or more of the auto-generated multi-APKs exceeds the maximum allowed size of 150 MB.
Your App Bundle contains the following configurations where the initial install would exceed the maximum size of 150 MB:ARM64_V8A + HDPI, ARM64_V8A + XHDPI, ARM64_V8A + TVDPI, ARM64_V8A + XXHDPI, ARM64_V8A + LDPI, ARMEABI_V7A + XXXHDPI, ARM64_V8A + MDPI, X86 + XXXHDPI, X86 + HDPI, X86 + XXHDPI
Your App Bundle contains the following configurations where the initial install would exceed the maximum size of 150 MB:ARM64_V8A + HDPI, ARM64_V8A + XHDPI, ARM64_V8A + TVDPI, ARM64_V8A + XXHDPI, ARM64_V8A + LDPI, ARMEABI_V7A + XXXHDPI, ARM64_V8A + MDPI, X86 + XXXHDPI, X86 + HDPI, X86 + XXHDPI
There are many apps' size over the the maximum allowed size on the Play Store and I just wonder why I can't upload my game like them. What is the proper way to handle an app exceeding the maximum allowed size? Thanks.