I have been playing this game for months (since the early releases) and I love the game. There's one thing I don't get: What does "trading faction" do? I walk into a port and they say there's a trading faction there, but I don't know how that affects me.
Thanks for asking.
The permission is actually READ_PHONE_STATE (why Google decided that this should be identified as Phone Calls in the long description I don't know - and I hate it, because it is very misleading).
What it does is provide Read Only access to the phone state. It is required to get the device id of the phone, which is used by some advertising networks for account/audit purposes - e.g., to prevent the same phone receiving the same ads repeatedly or to prevent fraud (your clicks = small earning for me. If one device suddenly started registering 100s of clicks, however, the ad networks would start becoming suspicious).
I am currently discussing the new permissions with the ad network involved, but I think their need for this is understandable. I may decide to drop them anyway (it's not as if the earnings from ads is anything worth bragging about in any case), but for the moment I have upgraded the module as per their wishes.
I just found the game and LOVE the concept. However, I've hit a couple of things that have made the game frustrating. The main one is that, after working very hard all evening to get my ship JUST right, I was in the Shipyard of a port and accidentally hit the wrong button which immediately, without any verification, sold my ship for a piece of junk. Thus the entire night was ruined with no way to undo it that I could see.
Totally agree. I am working on a graphical update together with an artist, and adding small icons to the ship image (or some other solution to visualize your ships capabilities) is one of the issues we are looking at. I hope we will be able to get that version ready in the not too distant future.Another one for the new players is that in a battle I can't quite remember what all the improvements are that I have and what they'll impact. It'd be nice to see some visual indicator of this (like making the various buttons have say red text instead of black when that attack is boosted by an improvement, for example).
Hmm... that's a new one. I'll look into this.I'm also not sure why I often can't seem to fill my cargo hold. It'll say, for example, 48/50 and the ship I've defeated has food and other items but I can't go above that first number often.
If Google ever figure out to expand the paying/publishing market to Scandinavia, I would certainly consider a "premium" version of the game, but for the moment the options in that respect are limited. But thanks for the comments/suggestions - I always appreciate constructive feedback.Understand that I owned a game testing company for 16 years so if my comments make it sound like I don't like the game that's simply not true. Just a hazard of the vocation. I love the game but would like to see it be all it can be and would gladly pay to remove the ads.
Arrr matey. Newbie to the forum. Just some thoughts for the developer. I noticed you show the number of troops in the city your in. Is there a way to attack that city? If not is there something in the works to allow a swashbuckling type, such as myself (Avast ye lubber), to rule the world?
Is there something in the works to allow a peep to create a fleet?
Lastly, the status screen shows whether or not someone has a specialist? I've played this great game a while now and haven't seen any yet. Are there any? If not is this something also in the works?
Not currently. Apart from game balance issues, the combat model doesn't really support multi-ship engagements and simply having sequential 1-on-1 ship battles until one side runs out does not appeal to me.
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