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Will +30fps make our screen movements fluid like the iphone 4's?

Discussion in 'Android Devices' started by tracerit, Aug 16, 2010.

  1. tracerit

    tracerit Android Enthusiast
    Thread Starter

    I played with my friend's piece of shit iphone 4 (haha jk) the other day and couldn't help but notice how fluid the screen transitions were. Just wondering if it's the 30fps cap that makes my EVO the way it is and if the ROMs that break the 30fps cap makes the transitions smoother.

  2. kmoon89

    kmoon89 Member

    It's different for everyone, but for me, yes, I can definitely tell that my phone is A LOT smoother now that it runs at about 50 fps. Scrolling, flipping, apps, you name it, they all look a lot better.
    tracerit likes this.
  3. daddyd302

    daddyd302 Android Enthusiast

    Do you know why it's so smooth? There isn't a bunch of apps running in the background like the EVO. There's no multitasking on the iphone. At least true multitask. It's like running a alot of things on your computer vs running a few things. Which one you think is gonna be faster?

    If you're talking about the videos and stuff[games], well this is all on HTC, as I've heard they locked it at 24fps and you can't do jack to it, unless you root it. I will assume they did it to preserve battery life or whatever.

    Android > Apple :D
  4. tjwoo

    tjwoo Well-Known Member

    oh lawd, not another android vs iphone thread.

    That aside, i'm rooted with fp uncapped. I'm not running sense, but everything is quite quite fluid. Friend who has moto droid lauded my evo for its iphoneness, for whatever that means.
  5. theineffablebob

    theineffablebob Android Enthusiast

    No, Android phones aren't as smooth as the iPhone because Android doesn't have UI GPU acceleration. Their reasoning, if I remember correctly, is that it's difficult to write the drivers for all of the different GPUs in the market right now. However, I'm pretty sure that Gingerbread will introduce GPU acceleration to the UI.
  6. SoFLO

    SoFLO Guest

    I don't think it would quite fluid as the iPhone but breaking the FPS cap would be much better than what we're stuck with now. I can't wait until they root 2.2 because I'll be all in.
  7. Funksultan

    Funksultan Newbie

    Wrong, wrong, wrong.

    Please don't spread faulty information like this. As Bob stated, it's because Android is using a "generic" display driver for portabilities sake. The iphone takes full advantage of it's GPU because they are hardware locked.

    Yes, Gingerbread is purporting to have hooks for this, but remember, having it in Gingerbread is one thing, having your Hardware/UI provider actually writing the hooks to take advantage of it for your specific hardware is another thing all together.
  8. misterzeno

    misterzeno Well-Known Member

    Same here but it seems to be so long yet its only been about a week lol
  9. woofermazing

    woofermazing Well-Known Member

    I've been running a stock rooted rom with an uncapped fps kernel. Everyone who has played with my phone always comments on how smoothly the UI moves.
  10. nuprotocol

    nuprotocol Well-Known Member

  11. novox77

    novox77 Leeeroy Jennnkinnns!

    The Evo's current hardware is capable of producing iPhone-like smoothness. The reason the Evo's scrolling looks jerky out of the box is because it is capped at 30 FPS, and Sense's app drawer is really slow.

    The speed at which you can scroll the menus on android is MUCH faster than what you can do with an iPhone, and that makes FPS that much more important. The faster you scroll, the more frames you need to give the appearance of smooth movement.

    When you get a custom kernel that uncaps the Evo to 50+ FPS, the scrolling animations (like moving between home screens, scrolling web sites and emails, etc) become really smooth. If you have a Sense-based ROM, scrolling the app drawer will still be clunky. But overall, the experience is comparable to iPhone.

    The other HUGE difference between stock Evo and iPhone is the sensitivity of the screen to your touch/slide. The iphone menus stick right to your fingers. With the Evo, there's a lag, so the menu or icon you are dragging is always trailing your finger by a significant amount. The end result is a phone that just doesn't feel responsive to your touch.

    A custom kernel that uncaps the FPS also fixes this issue. Menus really stick to your finger's motion. And it goes a long way toward overall touchscreen experience.
  12. backdown

    backdown Android Enthusiast

    Any android phone will never be as fast as an iphone, unless android phones go to flash based memory. Instead of pulling everything off of the card like our phones do, the iphones items are already right there, so they need not to load.
  13. ODog2323

    ODog2323 Android Enthusiast

    Right on. Gotta remember that Apple engineers all their software exclusively with their hardware, so the two work together so seamlessly, as apposed to Android (and PC for that matter) makers who design their stuff to be compatible with all kinds of devices.

    I think that's a big part of why Apple stuff is so high performance.

    Having said that, I've seen plenty of Android phones that run silky smooth like the iPhone, which leads me to believe this 30fps cap is a pretty big deal after all. That, or it's HTC/Sprint doing a cut rate job of having their hardware work nice with Google's software.
    EarlyMon likes this.
  14. RJM77

    RJM77 Lurker

    Since I got the Evo a lot of people have played with it. No one had a comment about the fluidity of the UI, negative or positive. After I rooted and uncapped the FPS the very first person who played with it commented on how smooth it was.
  15. thedonk13

    thedonk13 Newbie

    to be honest, i haven't had much of an issue with the laggy look...the phone does more than i need it to, and it does it very quickly...thats all that matters to me...

    sadly, (i am not a iFanboy or droidboy either), android phones will never, at least for the meantime, be as smooth or silky sexy as the iphone...the iphone is a "finished" product that doesn't need fixes, only add-ons. Android is still very young and there is no ONE phone for this OS...android will have to maintain the cookie-cutter OS to appeal to many different manufactures...IF, google decides to go the route of an iPhone type device, they would need to fix the holes in the OS for that specific phone and basically create two android OS's, one for everyone and one for that specific device...

    Sadly, this isn't going to happen because everyone wants to make money, and I honestly feel this is why android is having the issues it is trying to get that silky smooth look of WebOS or the Iphone...

    I love my Evo, but I do miss WebOS.....
  16. ThatNewAndroidGuy

    ThatNewAndroidGuy Android Enthusiast

    If you want animations to be be a little faster and smoother, download "Spare parts" app in the market.

    Settings: Change Window animations and Transition animations to "Fast."

    To me it feels like there's no fps lock because of how quick it is now.
    EarlyMon likes this.
  17. ShoxV

    ShoxV Member

    I don't doubt that removing the 30 fps cap will help but I still don't think it'll come close to the iPhone. I've had a hero, which didn't have the cap, and played with the incredible and neither have come close to that feel. Its like the person above posted, things just seem to stick to your fingers as if you're moving the objects in real life. Unfortunately I think this is whats limiting some of the games like angry birds to be ported to androids.
  18. EarlyMon

    EarlyMon The PearlyMon
    VIP Member

    Back to the drawing board compadre.

    SD cards _are_ flash memory, not everything is pulled off of it anyway, and when the cache is offloaded to it, astounding results have been reported for both the EVO and a Samsung Galaxy variant.


    The internal rom on _every_ smartphone on the market is flash - except for ram.

    Finally, Android pre-loads everything it can, especially services (a concept kinda foreign to the Apple) - so everything you want Android to do - it already does.
    ThatNewAndroidGuy and BenChase7 like this.
  19. SporkLover

    SporkLover Android Enthusiast

    Fixing the CAP certainly goes a long way, however, next to an iPhone4 it still going to look like it suffers from some lagginess/choppiness

    I did pretty much every tweak I could find to speed it up, side by side with my co-workers iphone4 it certainly looks much better, but iPhone4 still does it better.

    And say what you will about the Retina screen, that thing looks great, if only it were bigger!
  20. KAuss

    KAuss Well-Known Member

    I think using the term cookie cutter for android is totally the opposite of what it should be and rather explains iOS exactly... With Android it is anything but the same on multiple phones...

HTC EVO 4G Forum

The HTC EVO 4G release date was June 2010. Features and Specs include a 4.3" inch screen, 8MP camera, 512GB RAM, Snapdragon S1 processor, and 1500mAh battery.

June 2010
Release Date
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