It's always remaining health that gets ommitted when I play. I played 1200 a bunch of times just to rack up the dollars and get as many upgrades as I could. The last time I played 1200 I noticed that I didn't get the remaining health.
The games are certainly much faster now with the vastly improved upgrades. I'm playing 1450 right now all in fast forward.
I've had this issue on difficulty levels 10-30 I also do not always get a remaining cash bonus. Pre-1.3
My highest upgrades are level 17, and have 40 achievements. I made a spread sheet in open office for the maps of basic, ruins, factory, and courtyard. 6 per page, 1 page each board, I'll upload it later today incase anyone else wants to use it, nothing fancy, but there is one field per space on the maps.
Most of the questions people are asking here are answered on the market page for the game, the upgrade page for the game, or on the developers website which you can get to from the market place page for the game. If people would spend the same amount of time reading what had already been displayed on their screens as they spend posting stupid questions in forums, they would already have their answers.
I too am addicted to this game, a semi-similar game, not as addictive, is crystallight, also much harder are: void defence, wave defence, and spira defence.
*******************updated*************
attached is now a 30KB .zip file of a Microsoft Excel .xlsx document, this has NO MACROs in it, if your computer says there are macros when you open the file, QUIT immediately!! because I did not use any. I originally made this document in .ods with Open Office, but it did not display correctly in Excel or Google Docs, so I have "fixed" it in Excel and am providing it that way, as it seems to maintain all the borders better. There are multiple sheets in this workbook, one for each of the non-VR levels, print them in landscape mode and set the margins to "VERY wide" I think excel calls it "minimal" (manually works best) and you will get 4 maps per page, if you choose to print it anyway, Then use them to plan out your levels (saves some paper if you do it on the computer, but make sure to make a backup copy before you go editing it!!)
I will update again when I have some ideas laid out and I'll attach another with my setups. I did 6 per page, in case you want to do "stage by stage" like:
1. build this with starting cash
2. on stages 15-35 add these towers
3. on stages 36-50 add these towers
4. on stages 51-80 replace with these towers
5. on stages 81-99 make these changes and upgrades
6. on stage 100 start by removing these, then sell all towers based on value after units pass them/based off land/air units
(the above is an example to help some people understand why I put 6 maps on the page, if you don't like that reason, then here is another for you: it just fit that way the first time I made them, and it's big enough to write in comfortably).