I have another gripe with the CNet review:
"
However, when compared with the Nintendo 3DS, the Evo 3D has a limited depth of field. We asked Senior Editor Scott Stein, who covers gaming in addition to laptops, to take a look and he agreed that the 3DS delivers a richer experience that goes deeper into the screen, whereas the Evo 3D offers more of a popping-out effect."
What? How far the image appears to go into or out of the screen has NOTHING to do with the device. It is purely an artifact of the source material. The display only has to get the left image to your left eye and the right image to your right eye. If the same game looks different on two different devices, it's because the developers coded a different camera eye separation angle for each device, not because the devices are different. I suspect they were probably just comparing two different games/movies. Okay, rant over -- I just felt the need to whine about that one.